Half-Life 2 and CS:Source Mapping Guide


HL2 Mapping GuideSince the release of the Source SDK, there has been a flurry of activity in the development community. Quite a few people have created tutorials and solved problems in the usual forums, but finding useful information can be tough. The goal of this guide is to provide a categorized listing of help topics for mappers. We're not addressing coding resources yet, but may in the future.

We created this list initially for our own mapping uses, but it quickly grew to the point of becoming useful for the public. Sharing is good.

If you would like to suggest an addition or correction, please send a note to hl2guide@gamewag.com.

Update: you can now find a list of newly added resources, by date, at the bottom of this page.

Update: fixed the snarkpit links (from snarkpit.com to snarkpit.net)


Architecture and EnvironmentModeling
BasicsNPCs
Configuring HammerOptimization
CS:Source SpecificPhysics
Displacement SurfacesReferences
LightingSkyboxes
MaterialsSound
Misc.Troubleshooting

 

Sample download included = Sample map/download included

Architecture and Environment

Arch Tool HL2World  
Cables Valve ERC
Basic Doors - Video tutorial Filefront  
Basic Door - Sliding Door HL2World  
Basic Door - Breakable Glass HL2World  
Breakable Grates/Vents VERC Forums  
Usable Cranes Interlopers.net  
Making Cylindrical Interiors VanillaCapsule.com  
Elevators HL2World
Elevators (using Props) The SnarkPit
Environmental Effects (sun, dain, dust, dust motes, fog) The SnarkPit  
Exploding Barrels HL2World
Fan - Creating a Rotating Fan HL2World  
Creating Fire Interlopers.net
Advanced Fog Interlopers.net
Glass - Breakable, Unbreakable and Shattering The SnarkPit  
Glass - Breakable HL2World  
Glass - Custom Breakable HL2World  
Glass (Breakable) SDC
Grass - Adding grass to terrain VERC Forums  
Ladders Valve ERC  
Liquids - Water and Acid SnarkPit  
Rope Bridges - Video tutorial Filefront
Rounded Pipes Interlopers.net
Snow - How To Create Snow In Your Maps SDC  
Spikes and Cylinders HL2World  
Steam Tutorial HL2World  
Sunset - Creating a Sunset LeakFree.org  
Tunnels and Caves The SnarkPit  
Terrain Generator VERC Forums
Vending Machines HL2World  
Water - Adding Water to a Level Valve ERC  
Water HL2World  
Wind - Creating Ambient Enviromental Wind Effect SDC

Basics

Basic introduction to Level Design - Part 1 LeakFree.org  
Basic introduction to Level Design - Part 2 LeakFree.org  
Basic room mapping - Video tutorial Filefront  
First CSS Room HL2World
Your first room (HL2/CSS) LeakFree.org  
Source Mapping for Half-Life 1 Mappers Valve ERC  
Source SDK FAQ Valve ERC  
Starting to Map HL2World  
Two rooms connected through a hallway LeakFree.org  
Valve Hammer: The User Interface HL2 Mod Central  


Configuring Hammer

Custom Source Tools (BSP, RAD, VIS) ZHLT.tk
Expert Compile Setup The SnarkPit  
Hammer/SDK out of resources crask VERC Forums  
Manually Configuring Hammer Valve ERC  
Hammer Documentation Valve ERC  
Using player models in Hammer HL2World Forums
Using batch files Interlopers.net  


CS:Source Specific

Making levels for Counter-Strike: Source Valve ERC  
Bomb Targets HL2World  
Buy Zones HL2World  
CS Entity Guide HL2World  
Spawn Points (CSS) HL2World  
Spawning Random Hostages HL2World  
CS:Source Surface Properties HL2World  
CS:Source Spawn with weapons SDC  


Displacement Surfaces

Detail props on displacements (SDK release problems) VERC Forums  
Displacement Surfaces (Terrain) Valve ERC  
Displacement Surfaces 1: The Basics The SnarkPit  
Displacement Surfaces 2: Alpha Masking The SnarkPit  
Subdivide Tool The SnarkPit  
Displacement Map Texture Blending SDC  


Lighting

Adding sun light HL2World  
Creating "Disco" Type Light Effects HL2 Mod Central  
Dynamic Lights HL2World  
Dynamic Lights The SnarkPit  
lights.rad The SnarkPit  
Lighting Basics The SnarkPit  
Moving Beams Part 1 (Rotating directional lights) HL2World
Spotlight Beam HL2World  
Trigger Lights HL2World  


Materials

Custom Texturing + VTexGUI tool Halflife2.net Forums
Custom Textures in HL2 and CS:S The SnarkPit  
Material Proxies Valve ERC  
Material Proxies HL2World  
Cell Shading HL2World
Creating Materials Valve ERC  
Creating Decals Valve ERC  
Overlays The SnarkPit  
Water Shader Valve ERC  
Shader Fallbacks Valve ERC  
Cubemaps Valve ERC  
Animated Textures HL2World  
Photoshop Normal Map Generator (HL2/CSS) VERC Forums
Photoshop Normal Map Generator (nVidia) nVidia
Refract Shaders HL2World  
Realistic Textures Pack Planetquake
Shader Parameters HL2World  
Specular Bumpmapping SnarkPit  
Texture Introduction HL2World  
Texture File Formats The SnarkPit  
ZBrush Normals HL2World  
CS:Source Surface Properties HL2World  
Alpha Channel Textures HL2World  
Converting Your Old .WADs to .VTFs SDC  


Misc.

Cameras The SnarkPit
Cameras HL2World
Controllable Brush Vehicle HL2World  
Faceposer choreograph scenes in your map HL2World
Getting a map from AutoCAD into Hammer VERC Forums  
Gunship Paths Interlopers.net  
Input/Output Tabs The SnarkPit  
The Input/Output System Wavelength
Level Changes in HL2 The SnarkPit  
Mounted Turrets Halflife2.net Forums
Power plugs - Snapping objects in place The SnarkPit  
The Shrinking Effect TWHL
Smoothing Groups HL2World  
Spawn Stuff (In-game spawning) HL2World
Trigger Look HL2World  
User-Controlled Items HL2World  
Weapons HL2World  
Making a Menu Background Map Valve ERC
Creating Background Menu Map HL2World  
Repeatedly Spawning an Entity Interlopers.net  
Scripted Sequences Interlopers.net
Scripted Sequences The SnarkPit  
Super-Physgun - How To Activate The Super-Physgun In Your Maps SDC  
Moving Torch (Flashlight) Interlopers.net  


Modeling

Inserting Models HL2World  
Importing Custom Models HL2World
Model Compiling HL2World  
Compiling Models Basics Valve ERC  
Compiling a static prop model Off Limits Forums  
Complex Collision Models HL2World  
Creating Breakable Models HL2World  
Creating Physics Models (3D Studio Max) HL2World  
Converting 1.6 Models (Milkshape) HL2World  
Creating Ragdoll Models (Milkshape) HL2World  
Creating facial animations with VTA files (3D Studio Max) HL2World  
Maya and Source VERC Forums  
Max to HL2 Animated HL2World  
Normals Flipped (Model Inside out) - Max HL2World  
Photoshop Normal Map Generator (HL2/CSS) VERC Forums
Photoshop Normal Map Generator (nVidia) nVidia
Skinning and Animating for source with MAYA HL2World  
SMD Exporter for 3D Studio Max VERC Forums
Using the ValveBiped in EXP for HL2 HL2 Mod Central  
V37 Modeling HL2World  
Vehicle Modeling (Milkshape) HL2World  
XSI Beginner Tutorial HL2World  
XSI Advanced Tutorial HL2World  
XSI Compiling Tutorial HL2World  
XSI Texturing Tutorial HL2World  


NPCs

AI Assaults HL2World  
AI Relationships (getting NPCs to fight each other) HL2World  
Antlion Rush Interlopers.net  
Photoshop Normal Map Generator (nVidia) Interlopers.net
Nav Files HL2World  
npc_metrocop and ai_goal_police Interlopers.net  
How To Make Hostages Follow You In Your New Map SDC  
Spawn Moving NPCs HL2World  
Striders Part 1 HL2World  
Striders Part 2 HL2World  


Optimization

Optimizing and Checking Your Map Valve ERC  
Improving Performance and Controlling Visibility Valve ERC
Using Cordon Bounds to speed up compiling VERC Forums  
func_areaportals SnarkPit  
Area Portals HL2World  
Nodraw - What It Does and How To Use It SDC
Optimization HL2World  
Optimization - Geometry HL2World  
Optimization - Non-Geometry HL2World  


Physics

Physics Entities Overview Valve ERC
Source Physics The SnarkPit
Catapults (Trebuchet) HL2World
Buggy Trebuchet - aka throwing yourself VERC Forums
Gear System VERC Forums
Physics Entities Intro 1a HL2World
Introduction to Physics - Part 1 Leakfree.org  
Physics Door HL2World  
Physics Hinged Swinging Door SDC  
Ropes with Ragdolls HL2World  
How To Create A Suspended And Physics-Affected Ragdoll SDC
Thruster Canister - Video tutorial Filefront  
Creating A Physics-Affected Brush SDC
Creating Static And Physics-Affected World Models In-Game SDC


References

All Entities Guide HL2World  
Core Source Entity Guide HL2World  
HL2 Entity Guide HL2World  
Half-Life 2 CVARs The SnarkPit  
Console Commands HL2World  
Shader Parameters HL2World  
CS:Source Surface Properties HL2World  


Skyboxes

Creating 2D Skyboxes HL2World  
Creating 3D Skyboxes HL2World  
Creating 3D Skyboxes Valve ERC
Making a sky in your map SDC  
3D Skybox The SnarkPit  
Sky List HL2World  


Sound

MP3s and Custom Sounds HL2World
Applying Filters, Beat Sync And Effects In FLStudio Half-Life Files
Soundscapes Valve ERC  
Using Custom Sounds in HL2 The SnarkPit  


Troubleshooting

"Cache Needs Repair" Error Valve ERC  
Compiling Errors The SnarkPit  
Finding and Repairing Leaks The SnarkPit  
Hammer/SDK out of resources crask VERC Forums  
Leaks Explained Valve ERC  
RAD "-extra" problems VERC Forums  
Source SDK FAQ Valve ERC  



 


Update Log - Additions by Date

December 10, 2004 - Initial List

December 16, 2004

Custom Source Tools (BSP, RAD, VIS) ZHLT.tk


December 17, 2004
Fan - Creating a Rotating Fan HL2World  
Moving Torch (Flashlight) Interlopers.net  
Introduction to Physics - Part 1 Leakfree.org  
Compiling a static prop model Off Limits Forums  
Using the ValveBiped in EXP for HL2 HL2 Mod Central  
Valve Hammer: The User Interface HL2 Mod Central  


December 21, 2004
Basic Door - Sliding Door HL2World  
Making Cylindrical Interiors VanillaCapsule.com  
Lighting Basics The SnarkPit  
Scripted Sequences The SnarkPit  
SMD Exporter for 3D Studio Max VERC Forums


December 22, 2004
AI Assaults HL2World  
Basic Door - Breakable Glass HL2World  
Glass - Custom Breakable HL2World  
MP3s and Custom Sounds HL2World
Optimization HL2World  
Optimization - Geometry HL2World  
Optimization - Non-Geometry HL2World  
Liquids - Water and Acid SnarkPit  
Finding and Repairing Leaks The SnarkPit  


December 28, 2004
Faceposer choreograph scenes in your map HL2World
Cell Shading HL2World
Creating Background Menu Map HL2World  
Complex Collision Models HL2World  
Creating Breakable Models HL2World  
Max to HL2 Animated HL2World  
XSI Beginner Tutorial HL2World  
XSI Advanced Tutorial HL2World  
XSI Compiling Tutorial HL2World  
XSI Texturing Tutorial HL2World  
func_areaportals The SnarkPit  
Half-Life 2 CVARs The SnarkPit  
Texture File Formats The SnarkPit  
Custom Textures in HL2 and CS:S The SnarkPit  
Repeatedly Spawning an Entity Interlopers.net  
Rounded Pipes Interlopers.net
Antlion Rush Interlopers.net  


January 05, 2005
Using Cordon Bounds to speed up compiling VERC Forums  
Hammer/SDK out of resources crask VERC Forums  
Using batch files Interlopers.net  
npc_metrocop and ai_goal_police Interlopers.net  
Power plugs - Snapping objects in place The SnarkPit  
Creating "Disco" Type Light Effects HL2 Mod Central  
Controllable Brush Vehicle HL2World  
Striders Part 1 HL2World  
Striders Part 2 HL2World  


January 14, 2005
V37 Modeling HL2World  
Skinning and Animating for source with MAYA HL2World  
Normals Flipped (Model Inside out) - Max HL2World  
Level Changes in HL2 The SnarkPit  
Elevators (using Props) The SnarkPit
Dynamic Lights The SnarkPit  
Applying Filters, Beat Sync And Effects In FLStudio Half-Life Files
Breakable Grates/Vents VERC Forums  
The Shrinking Effect TWHL
The Input/Output System Wavelength




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