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July 26, 2004
Professional gaming is hard
K5 has an interesting article about the current state of professional gaming in the US. The author points out 2 significant reasons why the sport is failing:
- Lack of a proper competitive platform (eg. the game changes and everyone's screwed)
- Games aren't made for competition play
It seems to us that these two problems are closely joined, and probably could be solved through some type of game studio/organizing body joint effort.
The bottom line is that unless you live in Korea, there's not much reality in the world of professional gaming. And here we thought it was all about non-stop parties, loads of cash, free hardware and prize Ferraris.
Posted by jb at July 26, 2004 09:38 AM




