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June 23, 2004
High Dynamic Range (HDR) introduction
Using HDR, your whites will come out whiter, and your darks will maintain their vibrant colors. HDR allows for the specification of a greater range of lighting intensity, and can produce nice glow/halo effects seen when viewing bright light sources.
I recently picked up an ATI Radeon X800 Pro, which is the first card I've owned that supports HDR rendering (because it supports PS 2.0 and floating point textures). The difference is astounding.
Anirudh S Shastry has written a nice tutorial that will walk you through the steps to get your own HDR app running ASAP.
Posted by jb at June 23, 2004 10:10 AM




